- Even the title is cumbersome
- The cinematography clearly looks like it was shot with 3D as first priority, and the film suffers from it. POV pans that are charting, odd angles to allow for "pop" out of the screen but serves to make the geography of the scene difficult to follow.
- The message is inconsistent. Newt always "does the right thing," but everyone tells him he must "choose a side" and he insists he doesn't do sides. So he thinks no one is doing the right thing, or he finally sees Grindelwald is evil? Did the first movie not happen? This isn't actually character development
- The film feels like its just moving pieces in place for the next movie, but that's a terrible idea because it doesn't stand on its own. The finale of film seems almost an afterthought, like "oops coming up on the end of our run time, better do something cool" and summons living fire to burn down Paris. Suddenly there are stakes. But it's fixed by a bunch of people forming a magic circle in the ground. The magic has no internal logic seen in the prior books/films.
- Queenie's telepathy becomes overwhelmed in the streets of Paris because too many voices. But she lives in New York City normally. This should be a regular occurance for her that she would be cognizant of.
- Further plot weirdness: Dumbledore is Defense Against the Dark Arts teacher in this, but during Tom Riddle's school time, he's the Transfiguration teacher. A young McGonagall is already at the school in this film, what was she teaching? Did she get bumped from Transfiguration for Dumbledore? Other than Defense Against the Dark Arts (a cursed job) none of the other teachers in the original books switch subjects since they are supposed to be master of their particular art.
- So have the unforgivable curses not been outlawed by the 1920s? Cause the Ministry of Magic seems to have no problem killing people on a hair trigger. Somehow I don't think a society living for thousands of years under rule of law decided in the last 80 years magic that kills, tortures, or forces control of people's will was suddenly bad.
The House of Nerd
Monday, November 19, 2018
Crimes of Film-making - A Review of "Fantastic Beasts: Crimes of Grindelwald"
Wednesday, August 8, 2012
HouseOfNerd on: First Dates
T: He owns a TKD dojo, so no guarantees.
Me: Get inside his reach and crush his groin or trachea. If you can take out the knees, he's screwed.
T: Quite possibly the best first date advice ever
Me: I'm a helper!
Saturday, May 12, 2012
Case Study in Bad Directing: Haywire
Monday, May 7, 2012
They Live
Sunday, May 6, 2012
Review - Invincible: Ultimate Collection 1
Thursday, April 5, 2012
Review: Ready Player One
Ready Player One is a novel by Ernest Cline detailing a mad scavenger hunt quest in a dystopian near future where societal decay has pushed everyone to escape reality by plugging into a massive multiplayer life simulation called OASIS. OASIS is a combination of World of Warcraft, Second Life and every internet connected game in between. The economy of the world is now based upon token in-game, as it is the most stable currency in the world. People work in the game as technicians, store clerks, grinding enemies for loot or as celebrities in Player versus Player battles, to name a few. OASIS’s creator James Halliday was like a cross between Steve Jobs, Bill Gates, and a 12 year old playing video games all day. He was also easily the wealthiest man on the planet, valued at a quarter of a trillion dollars. Upon his death, a video he made announced that his fortune would go to whoever found all the items (3 keys and 3 gates) leading to his easter egg left hidden somewhere in his sprawling virtual world. All of these clues are related to his obsessions: 80s culture, television and movies, science fiction, and old school arcade games.
Years passed with no one even coming close, until a high schooler named Wade (AKA Parzival) finds the first key – and immediately launches the contest into overdrive. He finds himself competing against high level players, internet celebrities (including his online crush Art3mis), and a corporation that will do anything, even murder IRL, to gain control of OASIS for its own corporate greed.
Ready Player One is a fascinating book for anyone a fan of sci-fi, 80s culture, video games, or the culture that has grown up amongst the internet. The humor is incisive to those with appropriate background, and the references are hugely varied. The scavenger hunt itself is eminently solvable if you have the appropriate knowledge. I understood the first clue within seconds of reading it. The rest were significantly more difficult, but the ride was better for it. The book also illustrates beautifully the pros and cons of anonymity and freedoms of the internet. Deception, for both good and bad, abounds amongst OASIS. The antagonist corporation is sufficiently menacing even in the virtual world. They cheat with modified rigs, throw their economic might to purchase in-game artifacts of immense powers, spy on priority users, and if necessary, dispose of anyone deemed a threat through corporate indenturement or even murder. It feels like there are real stakes to the story even though the majority of it plays out in an MMO.
Not that the book is without flaws, there are some seriously heavy exposition sections that would have been better spent showing rather than telling, especially about the major characters like Art3mis, Aech and several other prominent avatars hunting for the prize. There is often some major lulls inbetween the flurry of action when clues are unraveled. But overall this is a fantastic book I’d recommend to any sci-fi fan.




